![]() The software includes its own node-based material editor, making it possible to create base materials for the model directly within ArmorPaint.Īlternatively, users can import existing sets of PBR texture maps, which ArmorPaint will then automatically assemble into a material. Texture maps can be imported in a range of standard 2D formats, including PSD and HDR. Users can import 3D assets in OBJ, FBX and STL format, or as Blender scene files. ![]() Like Substance Painter, ArmorPaint enables artists to texture models by painting directly on their surface in a real-time 3D viewport. It was first released in early 2018, and is officially in early access. The software, which is free to compile from the source, and costs under $20 for compiled binaries, is seen by many a possible future alternative to tools like Adobe’s Substance 3D Painter.Ī standalone 3D painting tool for creating game-ready PBR texture mapsĭeveloped by the team behind open-source game engine Armory, ArmorPaint is a standalone 3D texture painting tool capable of generating PBR texture maps for use in other game engines or DCC software. ![]() ![]() The release also adds new iPad and Android builds of the software, live link plugins for Blender and Maya, support for the Metal and Vulkan graphics APIs, and ArmorPaint Cloud, a new online asset library. The Armory development team has released ArmorPaint 0.8, a major update to the promising open-source 3D painting app, adding path traced rendering and texture baking, decal layers and edge wear materials. ![]()
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